Archive for July, 2009

Whispers of the Plains: OCRemix FF4 Echoes… Arrangers Part 3!

The third or four parts of the arrangers interviews are upon us. Remember we asked the following questions:

~why they chose their songs
~what they thought was the most challeging part of arranging the track
~what part/sound are they most proud of

Once again thanks to the OverClocke Remix community for producing a fantastic collection and without further ado – over to the arrangers themselves!

LONG DAO

“Smiling Hilltop for Four Hands” (Mt. Ordeal)s

I chose Mt Ordeals because it was a very interesting and had a unique mood. It felt like a very quirky heroic test and I wanted to turn it into a different but equally pleasing arrangement.

For Mt Ordeals I had to decide how to create a captivating yet gentle mood for the track using the piano to convey that. Also coming up with a name for the track was a challenge! I chose “Smiling Hilltop” because I was listening to a track by Shnabubula called “Emotional Tapeworm”, where he gave an object a humorous (to me at least) adjective that was impossible for a tapeworm.

I’m most proud of my Mt Ordeals track, because I was able to really convey the emotion I wanted through its intricate lines and runs, as if I turned a march into a soft dance.

“Tundra of Dwarves” (Land of Dwarves)

As for the dwarves theme, monobrow and I loved that and wanted to collaborate together, but unfortunately were not able to complete it and I ended up splitting my piece with hers.

The most challenging part of the dwarves track was figuring out how to combine and blend the two tracks between monobrow and I. Also I had to mix in Jeff Ball’s violin playing with the rest of the track, and I had to match the sounds of the other violins playing.

overclockedremixJOHN REVOREDO (“The Flying Machine” (Main Theme of FINAL FANTASY IV))

I came in contact with “FF4 : Echoes of Betrayal, Light of Redemption” when it was 60% done. Normally, by that time, all good tracks are taken, and you’re just left the crappy tracks nobody wants to mix. Surprisingly, that didn’t happen!. I could have chosen tracks like “Theme of Love” or “Rydia’s Theme” , but the main theme had always been stuck in my head, and remembered it as something very special. So, I just took it!.

What was the most challeging part of arranging the track? The hardware of my computer!. Creating orchestral music requieres a high-end computer, and mine’s not. After doing a piano “sketch” of the piece, I had to write everything down, note by note, on a sequencer. Many times the computer was at the verge of collapse, so i had to render the instruments in separate tracks, and then render all the tracks into another one!.

The part/sound am I most proud of? 0:35 – 2:29 . It is really hard to make an orchestra work using VSTIs, but this worked pretty well. A common mistake among amateurs is to forget trombones!. They are a very important part of the orchestra, and using them right brings your piece to life!.

“All Your Calcobrena Belong to Us” (Dancing Calbrena)

Developing the track without being repetitive/boring was a challenge. Although it’s something we have to face in every track, this time it was something different for me , since i’m not used to write electronic-candy-synth music.

The part/sound I’m most proud of is thesection between 0:58 – 2:39 The transition part, right in the middle of the track. I started making things up, and it ended up quite… fun?. It’s really weird but i like it.


overclockedremixNUTRITIOUS

ÒFull of CourageÓ (Red Wings)

This was actually a track I had already begun working on before hearing about the FF4 project.  Upon hearing it, I was invited by OA to join the project for this track.  To me, it’s one of the most epic and meaningful songs in game music.  It really sets the stage for the whole game and I just get chills listening to it.  It was a natural choice for me to remix.

A big challenge on this song was trying to capture the epic feel of the original, but still rearrange it into something fresh and enjoyable to listen to.  I actually wrote the song pretty quickly up until the FF4 Main Theme section.  After that, I sat on it for a while, not knowing what to do next.  Finally, I came up with the idea to transition into the second half of the original and really build it back up into the Red Wings melody.

I’m most proud of the section where I was able to integrate myself playing flute live for the first iteration of the FF4 Main Theme.  I hadnÕt played the instrument in a long time, but I was really happy with the results.

Step Into the Light (Into the Darkness)

This was another track I’d started on before joining the project.  The mood it created during the beginning of the game was very moving and mysterious.  Upon remixing it, I attempted to capture some of that same mood, but also bring a bit of hopefulness to the song as well.

The biggest challenge, as well as what I’m the most proud of, is that this entire song is creating using freely available samples.  No premium library sounds were used in the mix (as they are in my other tracks).  IÕve created and released an FL Studio project file with these same free sounds arranged and mixed for orchestra use that will hopefully allow others to use them in their own songs.  It can be downloaded from http://www.ocremix.org/forums/showthread.php?t=15415.

Until the Tower Falls (Tower of Bab-il)

As the project was progressing and many tracks were already completed, the Tower of Babil was one track that had been dropped due to inactivity.  Wanting to remix one more track for the project, I went ahead and picked it up, intending a sort of Synth/Orchestra/Beat fusion.  I enlisted the help of OA for some guitar work to fill out some of the additional sections when he began getting a lot of new ideas for the track.  In the end, it turned out to be a big collaboration involving not only he and my contributions, but also live violin, viola, bass, and even some vocal parts.

The most challenging part of this track was trying to integrate so many different elements together into one cohesive song.  I’d never dealt with so many different instrument tracks (both sequenced and live) at one time, so it was a challenge to pull it all together successfully.

I think the part I’m most proud of is when things build up near the middle and then suddenly the listener is hit with the vocals “Tear It Down!”.  I remember being very excited when I heard the impact that particular section ended up having.

overclockedremixTHEORY OF NONEXISTENCE

I Love This Radio (Theme of Love)

The song was originally for PRC130, Rexy chose the source tune and was giving prizes to the winners because it would be her last one. She chose the Theme of Love and being the Final Fantasy fan I am, I decided to give it a shot. I’ve attempted tons of PRCs, but none of them were ever completed. I put a lot more effort into this one because I wanted Rexy’s last PRC to be a good one.

The most challenging part of making this song was probably the lead writing. I don’t have a MIDI keyboard or anything so everything I write, I do by hand in a sequencer, including vibrato/modulation because I can control it how I want by controlling the pitch as opposed to using automated modulation. The lead is the most involved part of the song, so it was very time consuming.

I’d have to say my favorite sound would be the background synth that comes in around 1:07. It’s kind of lo-fi and really smooth sounding. I don’t know, I just really like it. The end was fun to make too with the radio thumping and cursing. Fun times.

overclockedremixMONOBROW

Smooth Sun of Magma (Land of Dwarves)

I chose my song because I love the source material. I played FFIV in 1991 when it came out at a friend’s house and was instantly in love with the music, though I only played it briefly because I didn’t own the game or the SNES.  Land of the Dwarves was the first song I heard from the game.  Later I bought an SNES and FFIV and played it through.  I originally chose the song to make with Long Dao, because he and I are good pals and we wanted to collaborate.  Our old WIP turned into two separate songs, his Tundra of the Dwarves and an older version of my Smooth Sun of Magma.  If you listen closely you can hear similarities because I wrote some parts to his song that he tweaked, and he wrote a couple things that I ended up keeping in my version.

The most challenging thing about my song was actually finishing it up for the project!  The song started out a long while back  as a collab, however Long and I had some minor differences about a bass (of all things) and then just didn’t get the motivation to finish it as fast as we should have. Later I moved across the country and in the process, had to rebuild my computer as well as upgrade my OS and my samples.  I also lost the old project files I had.  All I had were old, unfinished mp3s.  Long went on to make Tundra of the Dwarves as the official Land of the Dwarves track in early 2009.

In late June of 2009, audiofidelity approached me to release the old, unfinished version of my part of the collab, however I felt that I should just go ahead and redo the entire song from scratch.  So I worked on it some, redid it by ear, and then was really busy until July 11th, when I finished the last half of the song in an all-nighter. I also recruited Protricity to make me some on-the-fly drums for the song, because I really didn’t have enough time/energy to do them myself.

Although I still consider the song unfinished and that some  things need to be reworked, I am the most proud of the last couple minutes of the song, I think that despite my horrible mixing and the placeholder drumwork, things mesh pretty well and hopefully when the finished version comes out, I will be able to listen to it and smile, and not cringe one bit!

overclockedremixANOTHER SOUNDSCAPE

Ana(pro)logue (Prologue)

Why did I choose the track? Honestly? Because OA contacted me and said it was one of the tracks that desperately needed to be done! The biggest challenge was putting a new spin on something that is that epic by nature.

My favourite part is the all-analogue style instrumentation.

overclockedremixTHE PROPHET OF MEPHISTO

Long Time Gone (A Long Way to Go)

I chose my song because it was one of the few still available at that point, and because I liked the melody. Lots of arpeggiated 7th chords make for fun chord swaps.

The most challenging part was probably just the electronic nature of the whole thing. I haven’t written a track that used so few real instruments in months, so it was a bit of a stretch to get back into the electronic groove.

I love the bass opening in my track. It took a long time to get the distorted sound just right, but I really like it.

overclockedremixHY BOUND

Somewhere to Hide (Somewhere in this World…)

I chose my song because it had a simple, yet effective melody that seemed to be able to be played with and distorted to fit my… interesting… needs. It was basically a 15 second loop repeated over and over so it had a lot of room for expansion.

The most challenging part of the track was the fact that I had no idea what style would benefit from the source material. I had half-done tracks of genres from Orchestral, to House, to some Avant Garde Breaksy thing to Ambient and none of them seemed to work. I finally decided to just distort the crap out of what I had and chop it up to fit with a Prodigy-like sound.

I really like the DnB bassline near the end of the track. I hadn’t worked much in the Drum and Bass sound palette and I was surprised at how well I was able to get the synth to fit that Noisia-like sound. The drums were also rather fun to play with as well; breaking apart the kick and snare to make sure they both hit hard was pretty interesting and new to me.

overclockedremixFISHY

Facing (Epilogue)

I originally chose epilogue planning to do all three parts of the song. I thought it had a very cool progression of styles and thought it was make a fitting epic ending to a very epic game and project. Unfortunately my laptop ended up breaking itself so I never got a chance to make the other two parts (or even a chance to mix the track properly!), although OA will probably agree I’d probably have been too lazy :D .

The most challenging part was definately the intro, or the “bladerunner” bit as some people put it. Obviously my roots are in rock and guitars, so it was a little bit of new territory for me, though I’m pretty happy with how the soundscape turned out and the way it builds up.

I’m most proud of the solo. I dragged in the main theme for the backing and let loose. I’m particularly proud of the whammy squeel at the end! Satriani would be proud.

overclockedremixAEROZ

Fallen Dragoon (Suspicion)

The track “Suspicion” is a variant of the “Red Wings” theme but in a minor key.I think the betrayal of
Kain is one of the most touching scenes in the game. I wanted to get the listener a closer approach on that part in the story.

Well, this was a huge experiment trying to combine 8-bit squares and cello.There was a lot of tweeking to do. Doing the
transition from the rhythmic part to the cello part was hard, but I am satisfied with the result.

I’m quite pleased with the cello sound though I recorded it in my own bedroom. I think I got a sort of fear and haunted feeling in the tune that I wanted to express with the mix. Im very proud over the background strings answering at 02.50.

Mystic Variations (Mystic Mysidia)

I chose Mystic Mysidia as it’s a very crazy tune, and I like it very much. This was kind of a natural choice for me really. I think it fits my style quite good.

The most challenging part of arranging the track was NOT to go overboard. I got a lot of feedback on this one when making it. It was wise to listen to my fellow remixers and stay on course with this one.

I like the answering call on the theme at 01.02. I think the upgoing square at 03.22 was nice touch to the transition.

Overture ~ TellahÕs Prophecy (Medley)

Well, I had some time over and there was track left and it ended up being a medley. This remix is quite different to the others. Much more simplified.Rhythm n’ Cello you can call it if you wish!

The most challenging part of arranging the track was getting it all together I guess. Much themes to get in there,
and the deadline was close. As said very simplified, but many themes to handle.

The ending with the “A Long Way To Go” turned out good I think.I think it worked very good as a transition to the next track on the album.

overclockedremixJAMES GEORGE

The Still Land (The Lunarians)

My favorite track for FF4 has to be the Prologue intro. In fact I’d already played around years
earlier with mixing Prologue and The Lunarians together. Lunarians wasn’t taken yet so there ya go. Also, my style for composing is very melancholy and melodic; I don’t see myself as OCR material, but I love the community because it challenges me. I like to pick tracks that can compliment the style that tends to come out of me. The Lunarians was a good fit.

I wanted to do things differently than my usual process, something that sounds like me but also fit the technical mastery of the album. Made some mistakes at first utilizing some cheesey effects but once I stripped those out over time what was left seemed pretty good. It was a real challenge to rewire FL Studio, Reason, and Cubase together and make it work, something I’ve never done before. Props to Andrew, Shaun, Jay and the others for giving me some really great guidance.

The part I’d say probably I’m most proud of isthe low piano note that drones throughout the track. I know it’s
just a simple piano note, but just like in the original music, it really sets the tone and I thought it was very important to get right. Problem was I didn’t really have one piano sample that really “hit” just right, so the instrument actually turned out to be this rather complex layering of several piano samples and bass to get it sounding big and foreboding. One of my biggest regrets on this track was the relatively low mastering level compared to others, but I was so picky on just getting that one note right and keeping it dynamic and ringing.

Whispers of the Plains: FF4 Arrangers Part 2…

Our second batch of interviews from the arrangers of the latest OverClocked ReMix, FF4 Echoes of Betrayal, Light of Redemption, is ready for everyone to enjoy. Remember we asked:

~why they chose their songs
~what they thought was the most challenging part of arranging the track
~what part/sound are they most proud of

overclockedremixAUDIX

I was fortunate in that I joined the project late in the game and still was able to tackle the source that I would have chosen. I wasn’t too familiar with the FF4 soundtrack, and this source was also used in SMRPG — a game I had actually played. FF games always had great boss themes and this one gives serious competition to FFVI and FFVII as my favorite in the series.

The remix actually developed quickly, and didn’t take long once I decided on a style and started working. I’d say the harmonic development was the most challenging part of arranging the track. I wasn’t content with just plugging in the original melodies, and I think it really paid off (especially in the section after the breakdown).

I like how bringing out some of the background elements really worked well in this case. I spent a good deal of time developing and tweaking the basslines (about three different synths working in conjunction). Also, the beats.

overclockedremixROZOVIAN

I was talking to OA about projects in general, I said I could do a track for his project. Not sure about the details, but I think he offered a few tracks to me, and I chose cry in sorrow. As for my contribution on zeromus, I was asked to contribute something to it. I did.

Lacrima is pretty abstract, it was hard to figure out the dynamics and the progression of it. I was going for a minimalist approach, but eventually ditched it in favour of just making sure there were enough sounds in it to keep it interesting. OA later suggested adding drums, and fitting that with the sound scape was a bit tricky. Finding the right samples was half the trouble, making sure I had a lead or something stronger than the drums being the other half.

I really like the serendipitous interaction between the echoes at the end of the track. Completely accidental, and the perfect ending. I wish I could claim credit for doing it intentionally, not just for noticing it and realizing how awesome it sounds.

overclockedremixTWEEK

To be honest, I came into the project rather late in the game and there were only a few tracks left to choose from. However, after hearing the source, I knew that I could easily do something with it.
I wasn’t a huge fan of the tone from the original. It was meant to be a battle song, but it just sounded a little too peppy/bouncy for my taste. The greatest challenge I faced was trying to take the “sissy” sound I felt and create it into something a bit more epic!

I would have to say the middle section at the tempo change (1:46-3:12) is my favourite part. While the first part of the track sounded great, I quickly realized that I was going to need to change tactics in the song to keep it from becoming stale. The complete turn around that the middle section offers really added to the intensity of the track for me!

overclockedremixMAZEDUDE

Well, there are a few reasons I chose “Welcome to Our Town.” Firstly… it was one of the only songs left by the time I joined the project! Secondly, it’s a nostalgic piece, brings back memories of the game. Unlike some remix projects I’ve been part of, I actually played this game a lot, and hold a lot of the music dear. And thirdly… er, wait. There’s no thirdly. That’s it.

The challenge for me was in the rather unusual method I placed upon myself in the style of the track, in that I made the entire thing with sine waves. Talk about extreme attention to detail! It was work… well, fun at first, for the first section or so, but real work to keep up until I had a full song. That, and keeping it interesting throughout was tough.

I take great pride in the development of the track. In the beginning, it starts slow, and you really have to listen to make out the source tune. Then as it goes on it speeds up a bit, and the source tune becomes more apparent… and by the end it’s moving right along, with a fun and fast lead moving all over the place, and the main melody very easy to whistle along to. Good times.

overclockedremixbLiNd

Bridge to Eternity

This was my first choice if I ever had to choose a track from the game but I ended up taking it over late in the project anyway because of late deadlines. My wife actually pushed me to even be involved with the project and wanted me to do this track as well so it worked out.

This track wasn’t that hard to translate into my vision of a dance arrangement mainly because the tempo was there, the mood is there, and the suspense and builds are there. The building blocks in the original were very easily laid out for me. I wanted something that would stand out and for me that was the bassline, I wrote something similar to the original but slower and a little more in your face.

It is hard to choose just one part or sound I am proud of in this track. I wrote an original melody in the buildup of the track with a heavily reverbed piano that I am proud of. But its the combination of the lead melody, the bassline and the sidechained choir that I am proud of. It gives a very powerful sound overall.

Golbez n Goblins

I never thought in my wildest dreams I would remix this song, its my least favorite honestly… OA actually jokingly suggested I take the song. I took it as a challenge. First of all its 3/4, I seem to be grabbing these a lot lately. It seems the least likely to work as a dance track! It kind of has a halloweenish sound with the organ and all to it so I named it Golbez n Goblins…

The most challening part of arranging this song wasn’t necessarily the 3/4 to 4/4 but making it original and fun and something that would work for dance music. The best genre for that is electro house, something I have been listening to a lot lately and lots of artists are converting in the pro world. I completely rewrote the chord progression for the bassline I made so that was challenging.

Honestly I am proud of every single thing in this song in equal respect. I use the original bassline in the beginning of the motif and buildup into what I made, using the chords and the root key as the bassline, with a disco blip in between bars. Overall I am really happy with the bassline(s) and bass sounds I used especially. I didn’t know what to do with second half of the song so I turned it into a retro 90′s breakbeat section. Everything just really came together in the end.

Path of Deception

I chose this song as a leftover track that wasn’t taken or was abandoned, but I have always loved the original. And once again another 3/4 beat….ugh. This one is a little more obvious and I forced the 4/4 to work with it but the focus of the track is the atmosphere

The most challenging part of this track was getting the tempo AND the time signature to work for progressive trance period.

I am very proud of the chopped female vocals I used. Everything you hear was from 2 samples from voices of passion chopped and edited to all madness. I probably spent 2 hours on that sound alone. I also rewrote the chord progression in the first half and brought the original chord progression back after the buildup. Gives a completely different feel and it keeps the creepiness of the original. Once the part at 3:18 comes I would say the listener would be satisfied. I try to cover all the source and I love that part the most.

overclockedremixABADOSS

I chose Melody of Lute (Edward’s Dream Quartet) because it was the simplest of the sources available (or so I thought). I tend to pick out the simplier sources because they give me a lot more room to explore different ideas and sound without making it unrecognizable.

I chose Rydia as an escape from Melody of Lute. I’d been working on it for so long that I just needed something else to work on, so I played around with Rydia, since it was already taken and I could work on it for fun. Once I played around with it and bounced it off of to Audio Fidelity, it just grew into something absolutely amazing.

The most difficult part of Melody of Lute was that, at first, I couldn’t pull apart the chord structure and form of the source. It’s just a melodic line, that in MIDI doesn’t really explain a whole lot about itself. It wasn’t until I ran the source itself through Garritan’s harp patch that I was able to hear the actual structure of the piece. So, for the first movement, I had nothing to go off of except the notes themselves. So, I struggled to hammer out that movement, using every single note and hoping to God that it made sense.

With Rydia, the difficulty was making the transition from goofy fun bonus track to full blown production. I originally wrote it as just an accordian piece, but I later tried playing around with Finale’s auto-arrange feature, which adds a rhythm section to whatever you write once you put in chord markers. That gave the piece the little spark it needed to push off into an actual track, particularly when Audio Fidelity picked it up.
For Melody of Lute, I’m most proud of the variety I was able to draw out of such a minimal source. I also loved that I could do such a very classical piece and form for an OCR album. I’m not sure that anyone’s really done that for one before. Granted, I haven’t listened to them all yet, but I like that I was able to do something unique like that.

Rydia… I’m just proud of it altogether. It is so very different from what I normally do and the fact that it came off so well, especially for something started as a somewhat joke. I love how cool and chill it feels. And again, how unique the final product ended up.

overclockedremixCYRIL THE WOLF

I chose the songs becuase they were the only ones left at the time! That is the case for OMFG GET OUT OF THERE!!! I was attracted to Rydias melody and the challenge of Palom and Porom.

The most challenging part of arranging Rydia was getting the recording finished and perfected. The arrangement was complete in my head before I even started writing or recording so yes. The most challenging part of Run was getting all the freakin’ electronics to sound good. It was my first real attempt at that style. And palom and porom? The toughest part of that WAS the arrangment, becuase it’s such a weird little song, but Drop-B solved that.
OH DEAR GOD!!! I’m not most proud of anything I did, becuase I’m doing this to improve anyway, and if I didn’t I’d be sad. I AM proud of my little brother for doing all those voice overs in one take. Yes, that’s right one take.

Oh and a shout out to Jayseph for asking me to do vocals. I was pretty psyched about that becuase it wasn’t what I expected to be asked to do for an FF project

Whispers of the Plains: The Arrangers of FF4: Echoes of Betrayal, Light of Redemption

overclockedremixSo hot on the heels of the latest OverClocked Remix release on Saturday, we’ve been speaking to the arrangers that made it all happen! We asked three simple questions to each of them and over the next week we’ll be posting their responses. The three questions were:

~why they chose their songs
~what they thought was the most challeging part of arranging the track
~what part/sound are they most proud of

overclockedremixNathan Rich

“Airship was really the only choice left by the time I found the project out, and it was particularly only challenging based on how short the source material was. 30 seconds and just two “verses”. It came out pretty cool! I wanted it to be synth heavy without coming out as a typical dance track “uhn tiss uhn tiss” and that’s where the hard rock drumtrack came in handy. I guess that’s pretty much it. I’m not too deterred by the minus lukewarm response it got from the judges ya’know!
It wasn’t groundbreaking, just a solid synth rock track. The bridge is probably my favorite section when it starts building up into the final chorus practically that entire half of the song, especially the rhodes outro that was fun to sequence so it had that human element.”

overclockedremixDragonAvenger

I gave OA some options on what songs I would consider singing, and he chose Another Moon. Both the brass quintets were at OA’s request. The most challenging part was actually arranging Big Chocobo, which is not the easiest piece to pick up with little arranging experience.
I’m most proud of the fact that I was able to finish both the Fanfare and Big Chocobo.
All I did for Another Moon was pretty much sing and add some of the words. OA knocked out the rest!

overclockedremixAVARIS

“I chose this song because it has always sent a tingle down my spine. To me the song represents betrayal by someone close to you. My emotional connection to the source tune really drove my desire to mix this track.
The most challenging part of this mix was by far trying to resolve the inherent dissonances from the source tune as I expanded upon the original material.
My proudest moment is the end of the song. The final chord represents that the future is not certain and things will continue to move forward. To me the non-resolution of the final chord just felt right in my gut.”

overclockedremixLEVEL 99

“Well, to be honest, I hadn’t played FF4 before being told about the project. I chose Calcobrena because it had a cool name at first, and decided to do my homework later and actually play the game! Well, I played the game, was awestruck and then proceeded to come up with an absurdly abstract rendition of Calcobrena that would border on the insanely out-of-place. After that was wrapped up, there were a few tracks left, and the bombing of Castle Damcyan was a brief but heartbreaking turning point in the game, one which ultimately sets many of the characters on the paths to destiny. I wanted to give it proper treatment, but didn’t really have the time, so I asked AF to help out and I gave him my ideas and helped me realize them. I would have snagged golbez had bLiNd not already done a great version, but all the tracks have fantastic heart and soul poured into them.

The most challenging part of arranging Calcobrena was forcing myself to actually try and master the track. I’m an instrumentalist who’s been self-taught and not really been traditionally trained, furthermore never had real training in any sound engineering or mastering. That took many months. Also, inclusion of source in that track was always too little. For Damcyan, the hardest part was really the back-and-fourth getting the ideas of sound and music to be expressed accurately without being in a room with AF. Again, not traditionally trained, so I can’t really translate what I’m hearing in my head to speech as well as I could into actual playing. Also, references to theory flew way over my head most of the time, so I just followed along the best I could and I think it turned out pretty good.

What I’m most proud of is two-fold: the guitar battles in Damcyan are epic without being ludicrously show-offish, and the fact that Calcobrena sounds halfway decent mixing wise is enough for me to very proud! Oh, and I’m proud of all the people involved, especially OA, AF, and Avaris. I wouldn’t be where I am right now musically without their help and support (AND NAGGING!). *insert shameless magfest plug here*”

We’ll be back with more arrangers comments throughout the week

Natalie Imbruglia – New Album

Natalie Imbruglia has a new album coming out on September 28th. “Come to Life” is the fifth album from the Australian and the first single will be called “Want”.

OCRemix – “FF4 Echoes of Betrayal, Light of Redemption” Album Review

overclockedremixOverClocked Remix is something of a stamp of quality assurance. The community that continues to grow from strength to strength has been embraced by music and game lovers alike for its sublime remixing skills. “FF4 Echoes of Betrayal, Light of Redemption” is the latest project which has spanned over thirty remixers and three discs of music.

Disc 1 is entitled “Act I Betrayal” and opens with “Full of Courage” by Nutritious as a rousing opening track. Both regal and militant, this track seeps with pride and the arrangement breathes 21st Century life into the original “Red Wing”. “The Might of Baron” from audio fidelity takes it to the stadium rock level with a great marching boots samples and a great vein of tension that is given a real pay off with its interesting use of different instrumentation to make a fantastic track.

AeroZ’s “Overture~Tellah’s Prophecy” is an electronica medley that crafts many of the signature themes into a great heavy bass orientated track with seamless transitions. “Journey to Solace” from Avaris is eerie as it is compellingly beautiful. The song continues to move and shape shift into a more dramatic piece but its the quieter moments that make this track more effective. “Ana(pro)logue” from Another Soundscape has a retro/new age feel to it taking an older synth sound, cleaning it up and then turning it into summer breeze party track. The change of pace and tone is very welcome and its unabashed joy is infectious.

“The Flying Machine” by John Revoredo has some of the most realistic samples I’ve heard in a free remix soundtrack. It’s an orchestral arrangement of the Main Theme and could possibly be my most favourite arrangement of it to date. In contrast, Mazedude’s “Welcome to Our Town” has gone for the low-fi route and it works. The gently blips and burps give it a relaxing potion feel that’s quite unique like an alien symphony.

Cyril the Wolf’s interpretation of Rydia is well gauged. Using an acoustic guitar and then building on it into a nice jazzy band, “Emerald Beauty” is the first band version of the theme that actually sounds right and that’s a tribute to the arranger for knowing exactly where to go with it. “RDX Necklace” by Children of the Monkey Machine and audio fidelity has a long ambient build up while the main tune (Ring of Bomb) is only barely heard in the background. It’s an interesting concept but as it builds up and up it only really comes to life in the final minute and you’ve already had three minutes of distorted guitars. However on repeated listens you do begin to appreciate it more and spot the subtle changes going on behind the mask of noise.

Tweek’s “Of Fiend and Man” is a real rock out of titanic proportions. Like a neo gothic finale, this is an absolute stonker of a track. Followed by a nice brass arrangement by DragonAvenger, “Interlude-Yay!” makes winning worth while! “The Skies Hold No Angels For Us” from Level 99 and audio fidelity follows as an excellent track. Starting off as a full on rock track the arrangement is spot on and then suddenly in the middle is a piano solo segment. Of course its back to manic guitar solos again for a bit but the different segments of this track make it one of the most accomplished arrangements as it completely transforms the track into an original.

The collaboration of Adadoss and James George  give us “Edward’s Dream Quartet”, a seven minute string quartet arrangement of Melody of Lute. The arrangement is elegantly done and the sound of turning pages is a great little touch. Who knew there were so many ways to play the song! “Golbez ‘n Goblins” from bLiNd is a dance floor filler. I love the cross over of what should be an orchestral track being given high heels and a disco ball and these kind of dark wave dance tracks always get me going and this is top notch. The final track from disc 1 is “Fighting for Tomorrow” OA, Nutritious and The Fabul Men’s Choir. This is a stunning track for its otherwordly feel. It reminded me of bands such as Faun, Omnia and such at the beginning with a harsh choir. Then out pops all the electronic gizmo’s for a riot and when the vocals kick back in again its simply one of the best things I’ve heard in 2009.

overclockedremixlogo2Disc 2 is “Act 2 Strife”. AeroZ kicks things off with “Mystic Variations”, an early 90′s throwback to electro jazz beat and works well as quirky happy-go-lucky introduction. Cyril the Wolf and OA’s “Metal Mage” is possibly the most deranged version of Palom and Porom and is all the more fun and silly for it. Heavy Metal with over the top voice acting? Yes please! In contrast “Smiling Hilltop for Four Hands” from Long Dao is a nice piano led track. The arrangement is great and isn’t hindered much by the poor midi sound quality at all (which says a lot!). “Step Into the Light” from Nutritious is spacious and airy. It’s large scope is portrayed well and its reverb really gives it an extra layer.

The Prophet of Mephisto’s “Long Time Gone” is a sublime arrangement that’s full of life and soul. Adding the electric guitars onto what is a lazy but fast tempo track is a great mash-up and works perfectly. “Rhymes with Elixer” from The Scuba Divers featuring Liontamer takes the Chocobo theme and turns it into a rap track. Liontamer can definitely MC well and the female chorus line is absolutely hilarious “Chocobo-Chocobo you’re so fine, you’ve got more bling than all of those guys!” Cue mental images of a pimped up Chocobo… Normally I’m not into these kind of remixes as they can be really hit and miss but this is so tongue in cheek over a really dark angsty arrangement it just makes you smile without realising. DragonAvenger returns with a short but sweet brass arrangement of Big Chocobo entitled “Interlude~ Nom!”

Nathan Rich’s “Blue Planet in Mode 7″ is a really nice transitional track. From its intricate quiet sections to its bouncy bridges and big chorus’ the track is always on the move and is a fabulous arrangement. “Goodbye Cid…” from Wiesty, audio fidelity, OA is a come down track. It’s acoustic edge and space bar synth that leads the theme wistfully floats around you until the half way mark where things turn more electric. This is another great example of track and arrangement evolution. Ilp0′s “Almost Fell for the Trojan” is another ballad track that’s been given the band treatment and this one waltzes bitter-sweetly into the horizon with another beautiful arrangment.

“Somewhere to Hide” from Hy Bound and Loka Lafevre is a heavy dance floor track and doesn’t do subtle. It’s pounding beats and embellishments make this track, along with the great vocals. AeroZ’s “Fallen Dragoon” has a very short sombre section before turning the arrangement into a Sonic level music track which is great as its not where I’d have thought the track would go. “Fallen Ascent” (got to love some of these arrangement titles) from Children of the Monkey Machine follows the same pattern as his previous arrangement – a lot of noise and ambience while the theme swirls around just out of general ear shot. These tracks will be either loved or hated but this track is more accessible than the previous one. Audix’s “Survival Instinct” starts off like a girl-band song but then goes trance’d and never looks back. A faultless arrangement.

Cyril the Wolf’s “OMFG! GET OUT OF THERE!!!” wins best track title award while keeping tension as high as possible with a clever arrangement. Rozovian’s “Lacrima” is an ethereal piece with lots of tuned glasses and the slow gradual change into a more electric track bring implemented well. I think this will be a hidden gem many will uncover after a few listens. The final track of disc 2 is “Theme of Love for Guitar Duet” frmo Pot Hocket which is tender, beautiful, emotive and all kinds of wonderful. So far being the only real ballad of the arrangement it wins you over hands down and instantly became my favourite Theme of Love arrangement.

The final disc is entitled “Act 3 Redemption”. Long Dao starts off with “Tundra of Dwarves” and uses his piano expertise to make a cute wintry track with some nice string sections. Ilp0′s “In the Land of Dwarves” is a smokey jazz turned humorous four piece band take of Giott. The electric guitars work really well here., as do the brass to convey a silly its-all-gone-wrong tone. bLiNd’s “Path of Deception” seals the arrangers pedigree as a damn fine dance arranger. Again this is one of those dark wave techno trance arrangements that I think just works perfectly.

“Treason” from Kidd Cabbage is heavy metal to the point of thrash metal taking over. The tempo of the track is so fast the percussion alone has about 10 beats a second at times! The arrangement is a good one and will go down well with Black Mage fans who are looking for more evil. “Evoking the Dawn” from BogusRed is a gorgeous and sumptuous version of Prelude which speeds up the process and is more grande than the piano collection versions. There aren’t many quiet tracks on this arrangement but each one is worth its weight in gold. Vampire Hunter Dan’s “A Saviour Ascends” is an interesting track that spans all kinds of moods and genres in its seven minutes. From chirpy to dramatic and back again, the variety and constant tempo changes really make this symphonic suite come alive.

James George’s “The Land Still” is a space odyssey and its strength lies in its ambience and little flairs that float around in the background. It’s anti dramatic nature (apart from it ending) makes it more daunting in the run. “Bridge to Eternity” from bLiNd is another boogie woogie fest dark Ibiza style and rounds off an excellent trilogy from the talented arranger.

“Finale Part One ~Eminence Gris” from OA and DragonAvenger takes the unusual approach of making a tense atmospheric track and turning it into a vocal one and surprisingly it really works. The vocals are suitably haunting and coupled with the discordant piano and dramatic percussion it all hits the right spots for a great piece. “Finale Part 2 ~ Genesis of Destruction” is a mega arrangement from audio fidelity, Nutritious, OA, lisabela and Cyril the Wolf and continues the final battle vocal track approach. The vocals are bigger and more dramatic to match the music here. It’s a bizarre duet between a female singing like Sarah Brightman had joined Metalica and a male who is busy feasting on people and making death metal! However as strange as it sounds it works – absolutely 100 per cent works. It’s artistic arrangements like these that really show exactly how far game music and its followers and arrangers have come in the last fifteen years.

“Facing” from Fishy is a great arrangement of the Epilogue and goes from nice ambient swirls to full on electro-rock that Team Sonic would be gagging for. Finally “King of Green” is a bossa nova rendition of Rydia from Abadoss, audio fidelity, bustatunez and theultravisitor. It works a treat and feels like the credits are rolling in front of your ears.

There’s also a selection of bonus tracks but I’ll leave that for you to discover!

ff4ocremixcover

Quite simply, this collection is fantastic. Most of us know the tracks, many of us will be amazed at the arrangements. There is a lot of rock and guitar but there’s enough dance and the occasional slow track to keep everyone happy and just as I said about Summoning of Spirits back in March – how can something this good be free? Life may not be great on Planet Earth at the moment but OverClocked Remix once again shows us that sometimes the best things in life really are free!

FF4 Echoes of Betrayal, Light of Redemption is available to download Saturday (the 18th) and we will have interviews with the arrangers and project leaders all next week as part of the celebration!

Video Vault – Rhett Brewer

Rhett Brewer is an unusual ethereal singer/songwriter who reminds me of Sigur Ros and Lisa Gerrard rolled into an electrical synth machine at 80 bpm. This the video to “Millenia” from the album Hotel de Ville.

Live Vault – Wendy Rule

Wendy Rule continues to gather a cult following for her quirky dark folk music. Here is Wendy performing “Artemis” is her living room! Beautiful…

Game Review – Numblast

numblastNumblast is a quick fire addictive puzzler that will have you screaming at yourself for not having reflexes quite fast enough and give people who enjoy massive scores the opportunity to shine in all its glory. It was released on PSN yesterday.

The Premise

Like all puzzlers, the premise is a simple one – combine squares of the same number blocks. The numbers range from one to four and rotate round in a square format. There is a bizarre over the top story to it all and its to return your friend to human form after being turned into a monkey! It’s all a bit draft but more fun for being so.

The Gameplay

The screenshot above is the whole game. You must arrange numbers into square blocks of 2×2, 3×2, 3×3 and so on if your lucky enough to get that good. When doing so, the squares light up. This starts off the chain reaction. The blocks you’ve just lit up then change number – 1 moves to 2, 2 to 3, 3 to 4 and 4 to 1. It’s up to you to line up the relevant numbered blocks next to it to keep the chain moving and growing. It takes a few minutes to get the hang of it but then your off and away. However its not always that simple! Over time, blocks are “devolved” and turn black and once all the blocks are black its game over and the process speeds up the further on you go. There’s a great reflex/strategy element to it all and you cant get too far by just button mashing.

The Graphics

For a puzzler, the graphics are great. The main screen is easy to see and the characters are moving about too – there’s even cut scenes!

The Sound

A surprising strong point is the music which alters during the game depending on how close to game over you are. Its really quite clever. Also the voice overs are so over the top and random they add to the general madness of the story arc and graphic design.

The Replay Factor

You. Will. Be. Hooked! Even though its single player all the way (a dreadful shame for no multplayer) the endless and time limit scenerios will keep you coming for hours, and the puzzle mode is a nice addition. Maybe multiplayer will arrive at a later date…

The Positives

~So addictive it hurts

~Has a charm that pulls you in

The Negatives

~Lack of multiplayer

The Verdict

Even without multiplayer this is a fabulous game and one any puzzler (or casual puzzler e.g. Bejelewed) would seriously enjoy losing many hours to.

Live Vault – Lisa Miskovsky

Lisa Miskovsky is this weeks live vault artist . She’s a very talented live performance and this is a tv performance of “A Brand New Day” which is beautifully melodic and catchy. Enjoy

Bjork – “Voltaic” Trailer

Bjork’s Voltaic was released today and here’s a fantastic trailer showcasing the massive boxset! It’s winging its way to me now and I can’t wait! Bjork’s memorising live and her videos are always artistic and very interesting.

Imogen Heap – Ellipse Album Video Trailer

Quite possibly in one minute, an album has just placed itself in the album of the year category already! Here’s a video trailer for Imogen Heap’s new album Ellipse. Let the freak outs begin….. now!

Most Viewed – June 09

June missed being our most busiest month by just 21 hits so March 09 still holds the crown of busiest month – however for the first time ever one artist completely outrun everyone else by such a margin, their top post (our most viewed post this month) had more hits than the second, third and fourth busiest posts combined! Well done the Imogen Heap – everyone’s gone mad over the tracklist for Ellipse and we’ll be buying the album on release day so expect a sharp review on the day (provided its in shops – we couldn’t get a copy for Speak For Yourself in a store and had to buy online and wait). Patrick Wolf, Dead Can Dance & Vienna Teng’s album reviews all followed behind. Here’s the top 10 artists followed by the only two game reviews on site (we will be doing a top 5 game hits too). Congrats to Lisa Germano for making a new entry and Tori Amos, number 1 last month, dropped straight back out the charts again! June should be a busy month with lots of reviews not just here, but over on new site I Love Disaster Movies, which is another personal indulgence to another hobby of mine! Enjoy the summer!

01) Imogen Heap (1 Month)

02) Patrick Wolf (RE)

03) Dead Can Dance (RE)

04) Vienna Teng (-)

05) Akira Yamaoka (^)

06) Utada (v)

07) Brendan Perry (-)

08) Sarah Slean (v)

09) Lisa Germano (NE)

10) Yasunori Mitsuda (RE)

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