Archive for arrangements

Hirokazu Tanaka – “Kid Icarus / Metroid Original Orchestra Version” Review

 

“Kid Iracus (Partena No Kagami) & Metroid” is a very old and rare cassette from back in the 80′s taking just 6 tracks and about 14 minutes of music from the two games. Yet the last time I saw it auctioned on e-bay it was sold at a shockingly high price! Was the music worth it?

 

The opening song “Theme (Partena’s Mirror)” is a beautiful and regal synth piece that layers some lovely ethereal chords over the classic old school blips and drum loops of the original and it works to great effect – very uplifting. Track 2 is a medley of the music from Partena’s Mirror using the same style as before. Each segment of the piece has a very specific scene setting. It stars of regal before taking on a middle eastern feel and becoming more and more complex like a battle theme. The different tunes are sown together perfectly in a way that many other medleys really fail to achieve. The final track from Partena’s Mirror is fittingly “Ending” which is dramatic, fast paced and enjoyable.
The Metroid songs now take to the stage with “Title” which is very futuristic at the start, with a military drum beat and the beautiful original synth melodies ringing throughout. The Metroid BGM medley follows and this too flows just as well as the previous medley but is a little darker in tone and plays a lot like a synth stadium rock band. The final track is of course “Ending” which playfully skips along without offence.

 

For many this wont appeal unless you enjoy going back to VGM’s roots. The songs while catchy in places and have nice hooks, are not exactly earth shattering but they do show the gap between classic and arranged VGM being merged which is very interesting to listen to from both an educational and from a listener’s point of view. This is a purists purchase only.

Hiroaki Suga & Hideki Kanazashi – “HAL Game Music” Review

HAL Game Music is an old soundtrack from 1988 featuring mainly arrangements from the game series – a series I have no knowledge of at all! The composers are Hiroaki Suga & Hideki Kanazashi but the first eight tracks are arranged by Masao Hiruma. Suga & Hiruma only have one other game music credit to their name and judging by this piece – that is a shame as HAL has an interesting set of ideas, just not perfectly executed.

“Yogen” opens the soundtrack with a synth arrangement of a pretty Japanese styled tune which actually sounds like it belongs to something from Shenmue! It’s followed by “Ihen” which sounds more like a random Mega Drive/SNES era dungeon battle song. It has quite a bit of character which is slightly confused by all the random warning sirens and sound effects which come across to me like spaceship noises thrown in almost at random. “Muma” is up next – another slightly confusing track with a time-stepped background snyth with detuned harp samples playing. It’s eerie and detuned but still trying to be elegant at the same time. This causes friction between the two sides of the song but it definitely doesn’t make it unlistenable – it’s just very interesting!

“Kyoko” ups the ante with a dramatic Mega-Drive style battle track which redeems the quality of the soundtrack somewhat indeed. “Haikyo” is only a minute long breezy and slightly dysfunctional interlude once again giving a very oriental disorientated feel before “Fukkatsu” gives us an uplifting tune of military standards. It’s very well done but once again you have to remember although these are arrangements – they are old arrangements so sound like a 16-bit sound chip and at times early PS1 music. Depending on your view of music at that time will clarify whether you’ll enjoy these tracks or not. “Shintaku” is a fun and fast paced ditty showing a more lighthearted side to the soundtrack ending the arrangements.

“Eggerland” gives us a wonderful ten minute piece of original music sounding like classic gameboy music to me. The bleeps and blips are spot on, clear and crisp. “Interlude” is just a small chirpy piece before “Fire Bam” gives us an eight minute rendition of original music. These two big tracks loops themes quickly before the next theme comes in – Eggerland seamlessly moving between tracks while Fire Bam fades out and restarts. Both tracks are superb however.

HAL Game Music is old so you wont find too many of them about. The arrangements aren’t bad but the strength comes from the original soundtrack included – a surprise for me to say these days. I had no previous connection to the music but quite happily bounced along to the original soundtracks without a care – that’s good music. Not classic. Good.

Kenichi Okuma – “GotzenDiener OST” Review

 

GotzenDiener OGM is a quirky little album that is half arranged and acoustic guitar for a more laid back piece of music in places.

 

“Main theme” however has a very oriental flavour for it in terms of percussion, instrumentation and tune. It has some excellent little stand out touches and has beautiful streaming drum loops throughout and is a different but very pleasant experience. ”Princess Sorceress” starts off the guitar section. The tune and playing are very laid back, like a Sunday morning stroll. It’s very chilled although the tune isn’t shockingly strong during the first half of the song, it does grow on you quickly and the middle section is funky.

 

“Sword of Fate” didnt grab me as a song at all. It uses a string synth from a keyboard in short stabs throughout the song (like a horror movie) and its awful! The song could have been twice as good without that, but the tune lacks stability and hook. ”Graveyard Labrynth” is a downbeat and darkened song that is thoughtfully played and slightly eerie because of its haunting use of a guitar in the background supporting the main tune. The other end of eerie is more manic and that’s where “Rim~Goddess of Persistence” takes us for a screechy violin piece on top of eastern pop music madness with an organ going metal at every opportunity. Each contrast the other but both are superb songs.

 

“Crystal Reef” returns to the guitar but with a sitar setting out the main tune in another dark and damp tune of moody excellence which reminds me of a separated twin of Final Fantasy 8′s “Find Your Way”! “Rebirth” starts off with a heartbeat before the song starts. A contrast of angelic harps and flutes set of against harsh synth noises to make a mean with a twist song before it builds up to a lovely climax like an orchestra. That build up leads us to “Devil Temple” which is demonic enough with some mental freak out use of sound effects to twist and compact the instruments at points in the song to send the listener into a frenzy. It’s very unique and it works very well in between all different climaxes that make this a real stand out piece! The closing track “Misa” is returns to the oriental flavour set on the first song with a catchy number that wouldn’t be out-of-place in something like Shenmue or Suikoden!
GotzenDiener is an album that branches out in all different areas of music during its 9 songs. Almost all of them successfully capture what’s great about video game music and so I must recommend this to everyone. Give it three listens and I’m sure you’ll share my sentiments!

Nobuo Uematsu – “Final Fantasy V Dear Friends” Review

“Dear Friends” is the arranged FFV album, selecting 14 songs and transforming them into real instrumentation.

“Ahead On Our Way” starts off with a nice chant, before using keyboards and drum loops to re-produce the song in a way that sounds like an 80′s synthesizer song. It is very faithful to the original and is a lovely start to the album. ”Lenna’s Theme” is given a beautiful rendition on the softest of guitars, flutes and pads ever, to give a soothing lullaby that is so very easy on the ears.

“Pirates Ahoy” is a magnificently dark and devious song, using a guitar and keyboards to re-do the song to great success. Then suddenly, the song changes into chanting and wild animals. It blends well and gives a sense of a hard journey. “Critter Tripper Fritter” is a great comical song, using every bizarre instrument it can possibly use to make it sound like a circus gone mad! The result is three minutes of pure lunacy and one that is very welcome in this diverse album.

“Intention Of The Earth” is the most dramatic piece so far, with soaring keyboards, bass filled drums and gongs. This song comes to life with the improved instruments, as do they all, as you can get the real mysterious feel with all the true zest of the instruments. ”My Home, Sweet Home” is a vocal song, which is sweetening and charming. Using both English and Finnish, the song emphasises the importance of your real home and your mother tongue. It’s a great piece of insight and one I have a special spot for. ”The Land Unknown” is done in the same way as the opening track, staying very faithful to the original and reacting it with real instruments.

“Tenderness In The Air” is done almost completely on harpsichord that makes for an unusual diversion from the usual piano and it is played very well indeed while “Waltz Suomi” is done in a typical French manner and keeps nicely in time, doing the main theme in various different off-key and off beat styles before having a graceful finish.

“Fate In Haze” makes itself nicely mysterious with its slow tune but that fades away to become a beautiful tune for the choruses and a good build up for a nice finish again. “As I Feel, You Feel” is the first piano based song on the album, and they’ve given it to the right song. Also, there is a narration read over the top of the piece. The music with starts to sound a little lost, suddenly finds its place in accompaniment. The narration is heartfelt, and the singing in the background along with it makes it sound very isolated and cold. Strange, an acquired taste, but well done.

“Musica Machina” gives us a dramatic piece, that will have you stomping your feet to the big beat and heavy synth strings. “Music Box” does exactly what is says on the tin, but how so! It’s an adorable tune, no one can listen to this song and not think “Aww!” The closing track is fittingly “Dear Friends” which is played to precision on a guitar, and before long other instruments fit into the song making it a lovely warming away to end an extremely varied album.

“Final Fantasy V Dear Friends” is a rare treat. It does a bit of everything and does it all extremely well, with no reason to fault it at all. If you loved the game’s music, you’ll adore this. There’s always that extra pinch of excitement seeing how synth music turns out on the real instruments and this is a lesson on how it should be done.

OverClocked Remix Tributes to “Unsung Heroes”

OverClocked Remix kicks off 2012 with a new compilation of songs from RPG’s than are given less love from the community such as Lufia, Breath of Fire II and Secret of Evermore. Below is a trailer and HPM will be having a big Overclocked review in early February!

“Nier Tribute Album -echo-” Review

Nier, the PS3 RPG has one of the best soundtracks I’ve heard all generation. Now there’s been a tribute album released so I can’t be the only one thinking the same thing!

“Repose” opens remixed by Sexy-Synthesizer which is weaves the beautiful angelic vocal samples and acoustic guitar samples of a shimmering mirage of technical wizardry. It’s like the keyboard just showers all kinds of arpeggios of greatness upon your ears – it’s really beautifully put together. Matryoshka’s version of “Kaine / Salvation ~ Kaines Escape” is a hushed version of the vocal theme with lots of static noise purring through the arrangement. It reminds me very much of the original Shadow Hearts vocal theme.

“Temples of Drifting Sands” but millstones is a real drum n bass affair moulding the original vocals that are heavily processed around a quickly paced beat. There’s plenty of bright piano added in to keep you amused too. “Emil / Sacrifice” from Ametsub starts off like a fluffy Cocteau Twins track and spins itself into a whirlwind of clicks and real moogy keyboard samples. It’s nothing like the original and the track really flips its character over the five minutes it runs. Superbly diverse and genre hopping, it’s a great display of technical talent.

“Suite of Nier” from arranger Go-qualia however is a tour de force. Taking four tracks and fusing them together in a Gothic beauty. Complete with sharp, buzzing complex drum structures, industrialised keyboard synths and disquieting vocal performances – the whole thing works an absolute treat. “Shadowlord’s Castle / Roar” from Rafven is a great little polka number. Accordion, brass and whimsy guitar make it great fun and when it suddenly kicks into the full speed version, you won’t be able to keep still!

Nobu44 turns to a new genre with “The Incomplete Stone” which is neo-jazz with its slinky organs and low fi chords being lazily played underneath. Then give the monk style vocal some vocoder and you have another surprisingly awesome track on your hands. sasakure.UK’s version of “Song of the Ancients / Devola / Popula” is a hi energy affair with a rocking beat and some hugely complex noise riffs rolling constantly around the speakers. Add in some fantastic piano and string work over the vocals and you have a great mix.

KanouKaoru’s “The Wretched Automatons” is a sublime echo filled dreamscape of underwater currents, string arrangements and soft percussion. It’s a hard one to classify because its soft and dreamy but actually very densely produced. It works very well though, making a soft song have underlying tension. “Grandma” from Schroeder-Headz is an interesting take on the song which starts off very similar to the original and then grows into something more orchestral and grand. No-No2′s track “The Lost Forest” is a typical remake using woodwind, plenty of piano and soft tuned percussive elements giving a warm if mystical rendition. The closer is “Snow in Summer – The Dark Colossus Destroys All” from World’s End Girlfriend is a song that decides to throw in every type of tempo change effect possible, even making me think my speakers had gone wrong. It’s very much of the nature of Nier, Shadow Hearts, End of Eternity etc in its style and its a great dramatic end to a fantastic album.

As a tribute album, Echo is at the top of its game – so much so I’d recommend it as a must have accompaniment to the original soundtrack the expansions soundtrack. Gothic, haunting, slightly nuts but eerily beautiful from start to finish – I have not enough thumbs to up to Echo!

OverClocked Remix Releases: BadAss: Boss Themes

Gotta love the OCR crew! Grab it for free now :)

OverClock Remix (Doesn’t) Drop the Ball!

We love OverClocked Remix and their dedication to VGM. This new collection is inspired from the game Super Dodge Ball and is entitled “Super Dodge Ball: Around the World”. The free album contains tracks from all the different locations you can play in the series from… you guessed it around the world. All genres of music are catered for and it’s the usual epic high standard. Grab the album here. The trailer is below!

OverClocked Remix Launched Mega Man 9: Back in Blue

I do love OCR. They simply make fantastic productions time and time again. This latest release today is entitled “Mega Man 9: Black in Blue” and celebrates the series’ return to its retro roots by rearranging its soundtrack into a variety of styles from a collection of OCR’s finest. Pop over to their website and grab yourself another slice of arranged excellence.

Yuji Hasegawa – “Final Fantasy Songbook Mahoroba” Review

Final Fantasy Songbook “Mahoroba” is a collection of songs arranged by Yuji Hasegawa and half of them have vocals sung in Japanese by Manami Kiyota. Taking various songs from different Final Fantasy games they are arranged using traditional instrumentation.

A perfect example is the opening “The Place I’ll Return To Someday” which is just a simple translation of the FFIX track to real life woodwind. It’s very fragile but sets the tone of whats to come. “Summer Album – Eyes on Me” is a rendition of the song originally sung by Faye Wong. This time in Japanese and in a folksy/jazz style, the song translates very well to a different genre. Manami’s voice is not as strong as Faye’s but it’s certainly not a failed attempt and I quite enjoy the fact we now have an alternative version.

“This is Probably Goodbye” is a vocalised version of the good old farmboy song from FFVII. The fact it doesn’t stray far from the roots of the original definitely helps retain the cute and chirpy nature of the arrangement – a beautiful lazy piece of folk. “Town” (taken from FFIII) is even more laid back, ballad-like with some beautifully soft vocals.

“Fisherman’s Horizon” is a beautiful rendition of the song from FFVIII. Using electric piano, woodwinds and various guitars it carefully plucks its way through a six-minute epic that builds and evolves throughout. This arrangement made me appreciate the original again. “A Walk In The Rain” is a swinging folksy rendition of “Descendants of the Shinobi” from FFVII which is a fabulous lighthearted piece that Kiyota’s vocals are made for. Plus I’m sure we have a banjo playing! What more do you need?!

Strangely track seven is taken from the Ten Plants – a game/story/thing that had many of the top vgm composers contributing to the soundtrack. Not a Final Fantasy song no, but the acoustic guitar and piano led piece fits like a glove to this set of songs and the actual melody reminds of a few other Final Fantasy tracks rolled together. I’d like to hear if anyone else can hear them too. “Daguerreo” from FFIX is the third and final instrumental – a beauty acoustic guitar arrangement that could lullaby anyone off to sleep.

“Transient” taken from FFV’s “Far-Off Hometown” once again goes from the earthly instrument route for a direct fight off against its previous vocal arrangement on FFV’s “Dear Friends” CD. However the arrangement could not much more different in tone if it tried. This is one of the highlights of the album as it builds and builds itself up to a huge crowd pleasing arm swaying climax and for really the first time on the album – everything really stretches its legs properly. A personal favourite of mine this track.

The album closes with “The Light Goes Around” from FFIX’s “Unfulfilled Desire” a piano and vocal piece that ends the album on a suitably low-key note as the album is relatively low-key throughout. Leave the final track to run though and you’ll get a full traditional band reprieve of the opening track which is superb.

After “Pray” and “Love Will Grow” – I think people were expecting a third similar album to round off the classical orchestration beauty that was those albums. However this is something completely different – not better nor particularly worse. Its a different genre and deserves a mention for trying to be a bit more different. It’s not as accessible as the other two FF Vocal Albums but if you enjoy your music buried at the earth’s roots – I’d definitely recommend this album for you.

OC Remix Releases “Nights: Lucid Dreaming”

Another cracking double CD arrangement album from OCRemix, taking on the Nights series, we have all the music genres under the sun plus 30 stunning pieces of artwork to boot from Nightsintodreams.com. It’s yet another masterclass of game music wizardary and its time to go download over at the Lucid Website!

Live Vault – Jin’ou Xia & Xinxin Song (Plants Vs Zombies on Gu-zheng!)

This piece of music simply has to be seen to be believe. Xia and Song perform over four gu-zheng’s a megamix version of the entire Plants Vz Zombies soundtrack originally written by Laura Shigihara. It’s reworked to perfection and is mindboggling to watch them perform. I actually own a gu-zheng and if I can get one tenth as good as these girls, I’ll be a happy man!

Kate Bush – “Directors Cut” Review

Sometimes you need to sit back and not go by knee jerk reactions. “Directors Cut” is one of those occasions. When it was announced Kate Bush would go back and revisit songs from The Sensual World and The Red Shoes many bemoaned they wanted new material while others waited to see what she would do, interested piqued. I think that you need to approach “Directors Cut” in a different way to most albums. Think of it as an alternative versions album. It basically has a completely different sound all of its own and while some songs are simply tinkered with, others are almost rewritten. Almost all of them however have been stripped back to a more intimate sound, everything placed close to the speakers.

Opening with “Flower of the Mountain”, this is The Sensual World with new lyrics from James Joyce’s Ulysses. The whole song has lost its percussive edge and has been transposed into a more soothing, purring number. Also tinkered in the same way is “Song of Solomon” which is still beautifully presented with the backing vocals pushed right to the front as are the Trio Bulgarka which is no bad thing at all. “Lily” however is one of the few songs that packs more of a punch as Kate flows with ab-libs towards the end and the arrangement becomes more of a band effort with more clarity and thus not feeling so drowned in reverb.

“Deeper Understanding” takes the stripping back to a new extreme and see’s Kate getting some fun out of the auto-tune. This is one of the more radical reworkings and seems to have polarised people already. If you’re not a fan, then stick to the original – this is simply an alternative version, not to replace it. I personally think it emulates the whole coldness of online dating… but maybe that’s because this reviewers been trying it for a while and had no joy. The last two minutes of ad-libbing and mouth organ is pure Bush fun. “The Red Shoes” has been given a party edge to it with Kate rasping the lyrics out. It doesn’t feel quite like a barn dance this time but more like a pub classic as the song progresses and things become more like a right royal p*ss up!

Another massive reworking happens for “This Womans Work”. I’ve seen a lot of people upset with this reworking. To me this stripped down electric piano and vocal led version sounds like how Kate would play it live. The original is like an enraged cry when you can’t keep it in, this version packs more sorrowful tears like it’s the cry you have after when you stare into space. For this, they feel like two completely separate songs and I’ll happily have them both and place them at the top tier of Kate’s work. Stunning. Equally as beautiful is the reworked “Moments of Pleasure” which to me sits hand in hand with the previous track and “A Coral Room”. Pulling the song back to an emotional piano/vocal track with deliberate pauses, it takes its time as it gently wades through its memories. It genuinely feels like she’s recounting everything in real-time to the song. Gone are the choruses which are replaced by a montage of hums. Again, unrecognisable, this feels like a brand new song.

“Never Be Mine” is given a more band effort as guitars and piano take to the fore while the chorus itself has a completely different delivery. It feels like a different track with the stripped down route again working its magic vocally and while I enjoy this version, the original is possibly my favourite song from Kate Bush and so it doesn’t quite compare for me. I’d still happily pop back to listen to this version though. “Top of the City” has had its percussion completely jigged about and it makes the big sections almost feel like a broadway show! The jury is out on me for this one as it really changes the songs dynamics. It’s grown on me with each listen however so maybe it’s because of being so familiar to the previous version.

“And So Is Love” is possibly the least tampered with track on the album. Changing the lyrics from “life is sad and so is love” to “life is sweet and so is love” amongst others changes the song from depressive to slightly depressive. Aside from that, the excellent guitar solo’s are pushed right up to the front of the track and its great to hear it in its full glory. The final track “Rubberband Girl” is the most radical change turning it into a hillbilly twanger! It sounds like a demo – Kate’s vocals are muffled and all over the shot in places.

Go into Directors Cut with no expectations about how you envisaged the reworks to sound and I think that’ll make the experience much more pleasant. If you can treat everything as separate and of its own merit – great. If not, rest assured she is tinkering away with new music as we speak!

Utada Hikaru – Wild Life DVD Review

Utada Hikaru’s swansong concert before her hiatus is somewhat of a moving occasion and the DVD is a delight to watch and enjoy. Utada’s vocals have never been 100% perfect but its that emotional indie effect that draws you in further and with some complete rearrangements of songs, it really feels a different experience to United and Bokudan.

Opening with “Goodbye Happiness” after a cute Kuma video intro, the circular stage takes full effect as Utada stays central and everythings revealed around her. “Traveling” has a different ending and ”Take 5″ is great to finally hear live although its a little understated before we get a great “Prisoner of Love” rendition.

Then two of the best surprises follow with a string version of “Colors” which is simply devine. Each iteration of this song is fantastic which shows just how strong the song is. Followed in a string version of “Letters” with some minimal keyboard samples thrown in under the very end when drums kick in. It’s really interesting to hear it in this light. A piano/vocal version of “Hymne a L’amour” follows which continues the arranged theme of the concert before Utada herself plays piano for a gorgeous rendition of “Sakura Drops”.

“Eclipse” is extended for a costume and set change and then the second half features more of a plugged set. “Passion” complete with the battlefield insert sounds fantastic in a full band effort as does “Blue” which really seems to come alive with real drums. “Show Me Loive (Not a Dream)” is my favourite of the new songs and Utada’s vocals really shine on this rock out number. In contrast we get the fun “Boku Wa Kuma” with a piano where the words appear on the tv screens overheard for the crowd to sing along and “Stay Gold” which is achingly beautiful. A quick hark back to older songs “Automatic” and “First Love” are sure fire crowd pleasers, especially with Utada showing her piano chops on the later before we round off with a emotional trio of “Beautiful World”, “Hikari” and “Niji-Iro Basu” by which Utada is visably emotional, wandering round the stage as if she’s waving goodbye.

A surprise in the encore with a minimalistic cover on the guitar of “Across the Universe” follows with “Can’t Wait til Christmas” and “Time Will Tell”. With that Utada says her thank you’s, places her mic on the stage and walks down a long path into a black curtain. Clearly made as a statement, we simply can’t wait for the day she reveals herself again. Emotional, great new arrangements and fun allround, Utada may not be pitch perfect, but she can wing your emotions dry in an instant.

Hideki Sakamoto – Echochrome Concert Review

Hideki Sakamoto put on a fantastic concert on Sunday that was broadcast live on uStream. The concert, which contained a full orchestra, performed arranged renditions from the Echochrome series. Possibly the best music with the most generic names, so much so that I can’t actually remember which tune is which, the concert was absolutely perfect. Having the string quartet expanded into a full orchestra gave all the tracks extra depth and emotion while Sakamoto’s conducting gave us a character to relate to. I hope there’s plans for a release as the camera work and sound was perfect during the webcast. Here’s to hoping!

Whispers of the Plains: Heavy Melody

The Wonderful Heavy Melody, recently showcased in the latest Shift 2 soundtrack for their excellent remixes of various artists. They kindly agreed to answer a few of my questions about their latest project. Here’s what the trio had to say:

How did Heavy Melody come together as a trio?

Dave: Neil and I met back when we were both attending Berklee College of Music in Boston. What initially began as a friendship through musical collaboration turned into a 20+ year career together.

Neil: Ari joined Heavy Melody shortly after we launched, back in 2005. He was finishing up his Masters degree at Carnegie Mellon’s Entertainment Technology Center, and was actually our first official intern. His knowledge of music combined with his technology background was a great fit for where we were headed as a company.

How did the recent project for EA’s Shift 2 come about?

Ari: We had worked with Charles Deenen (Audio Director at EA’s Blackbox studio in Vancouver, BC) on Need For Speed: Hot Pursuit for the Wii. When production ramped up on Shift 2: Unleashed, he approached us to demo for the game (composers generally compete, or “demo” as it’s termed, to score big gaming titles). After demoing multiple musical styles, remixing/recomposing a track by “30 Seconds to Mars”, we were awarded the job, creating 10 “Dirty” remixes for Shift 2.

On the remixing project for EA’s Shift 2, you were able to work with some top class bands tracks. Were there any in particular you were looking to work with?

Neil: EA had a few bands chosen once we had begun working but they where adding new bands for us to remix as the project progressed. We knew early on that STP would be one of the bands, which being fans, was very exciting for us. I have to say that all of the other bands involved were equally exciting to remix because they are all great artists. Having the creative freedom to recompose and recreate the music under the vocal was a huge thrill for us.

Dave: Technically, we didn’t actually work directly with the bands, although they had to approve all the remixes in the end. A vast majority of the direction and feedback on our work came from EA’s Audio Director (and indirectly from other EA folks).

Ari: The caliber and variety of bands chosen was truly amazing. There was an incredible range of material to work with, both contextually and stylistically. Every track got to take on a new sound of its own.

When you’re presented with a track to remix, how do you go about redoing a track Heavy Melody style?

Dave: Essentially, we start by doing a lot of experimentation. Reimagining a sound for a rock tune takes quite a bit of trial and error, to pull if off in a meaningful way.

Neil: We tend to create a host of original sounds (processed percussion, basses, guitars) to inject into the tracks. With the Shift 2 remixes, we were producing a super gritty, dirty-electro vibe for the remixes. Our goal there was to completely break down the tracks, and work toward a new version of the song that was completely different from the original arrangement. Most of the time, this involved taking bits and pieces of the vocal tracks and building the new “band” around them.

Ari: Throughout the remix process, we focused more on creating new and hard hitting sounds. For example, we would distort, EQ, compress, re-distort, and layer 4 or 5 kick drums, just to make 1 hard hitting kick for a track.

What is the most important aspect or goal for you all personally when you remix a track?

Ari: We want to enjoy, and be proud of, the end-result. What fun is it to work on and produce a track that you don’t like? They also have to sound “real” – radio ready – when you listen to them. On the production side, we like hard-hitting, edgy, gritty music with a solid, in-your-face sound, so this gig was a perfect fit for us…you can never have enough punch!

Of late Heavy Melody have been quite busy writing and remixing for the gaming medium, but you have also composed for TV and adverts. Does your approach change to creating music depending on what type of music you’re looking to make? Is it easier to create music for say a 30 second advert, than it is to create a fully realised four minute track for a game?

Dave: That’s a tricky question, because it really depends on the scope of project. Sometimes 30 seconds can take what seems like FOREVER to get right! In general, though, budgets can tend dictate the way in which we work. Every gig we take on tend to introduce unique challenges, whether it’s with creative direction, or expectations of the client. There are times where we’ll spend more than a week perfecting a track, because we have the resources to do so. These days, commercial advertising tends to have very fast turnarounds, with shrinking budgets. While we do our very best to nail the clients creative vision, sometimes there isn’t the opportunity to fully produce a track the way we’d like (by hiring live players or singers, for example). No matter what the job is, we always work with the idea of being solution orientated.

You also run a company called Heavyocity which develops virtual instruments. Tell us more about this, the product itself and how the idea came about.

Neil: Heavyocity was Dave’s brainchild, but it came into existence as a result all of us creating a wealth of our own unique percussive and musical elements. As composers and sound designers, we were filling in the holes that were left by the 3rd party virtual instruments and samples that we were using in our projects. At a certain point, we realized we could create a lucrative “business” by offering it to fellow composers, sound designers and producers. We launched the company in 2008, and have seen incredible success with our three instruments – Evolve, Evolve Mutations, and Evolve Mutations 2. The instruments stem from a more non-traditional approach, in terms of their sound. They introduce new ways, or options, when it comes to composing music in an industry that is, itself, evolving!

Do you have any particular stories or feel good moments from hearing your own creations popping up elsewhere or unexpectedly? They must be everywhere since its becoming such a must have product!

Dave: At this point, it’s seemingly impossible to NOT hear one of our sounds whether we’re watching movies or television, or playing video games. A massive number of working composers own one or more of our virtual instruments. We’ve developed relationships with many of them, which is really cool, because it allows us to get important feedback that we ourselves might not have come up with. Overall, it’s really gratifying to know that our sound is helping to inspire others in their creative journeys. On a funny side note, we sometimes joke about being on flights offering Direct TV, and not being able to escape the Heavyocity sound!

What’s next for Heavy Melody?

Ari: We have a couple of very exciting unannounced projects that we’re up for in the gaming and television worlds. We’ve been working on an exciting new unannounced Heavyocity Product for quite a while. We’re also working on a new music licensing initiative that we’re ramping up as we speak, recently launching “Heavy Promos”, a 10 disk set of licensable tracks. We’re going to be very busy composing this summer, and working with live orchestra. We’re very much looking forward to continuing to expand both our audience, and our sound!

Wow! That sounds like their summer breaks will be short and sweet! We’d like to thank Heavy Melody for taking the time to talk us HPM and wish them best of luck with the Shift 2 soundtrack and their continued assault on music technology that we are all thankful for!

Yasunori Mitsuda & Millennial Fair – “Xenogears Creid” Review

Xenogears Creid is an arranged album from the PS1 game, with a heavy influence on the Celtic and Eastern instrumentation. Yasunori Mitsuda collaborated with Millennial Fair to produce what could well be classed as one of the best-arranged albums ever.

The album opens with the epic “Melkaba” which starts off with hypnotic harps and piano before breaking out into a majestic guitar, fiddle and choral song that lets nothing slip from its grasp. From each chord and build up to the next finale-like set piece, you’ll be hooked and mesmerised. Add to that some fantastic Eastern European (think Bulgarian) vocal ab-libs and you’re in even. 7 and a half minutes later, you’ll be hit with “Two Wings” which is a new vocal version of Joanne Hogg’s outtake song. Although the songs not changed, new lyrics in Japanese make it feel fresh. The song is just as captivating and uplifting.

“Balto” starts off very ethereal before showing its pure beauty and swiftness. This being an instrumental, the instruments take centre stage and really show off. Then half way through, the loving tempo, and the songs origin changes from Eastern to French, as the accordion kicks in and the song up tempos and the chirpy version of the song begins. It’s a great way to finish the song with the end result sounding like a River Dance song!

“Creid” is a beautiful, soft Celtic song, which is very spiritual and warm and wouldn’t be out-of-place in a church. Half way through once again, the song changes and instruments begin to make it into an epic adventure with echoing drum rhythms and sweet singing. “Dajil” is an absolute stonker of a song. It rocks out the electronic Sitar from start to end in a mass crescendo of music that will send your pulse racing. The diversity on the album hits home between the complete opposites of the last two tunes. “Stairs of Light” is pleasant and happy ditty that goes through various cultured stages in the song and still has time to have a lovely grandstand finish. The way in which each song is thought out really shines through on this album.

“June Mermaid”, perhaps one of the most loved songs from Xenogears, is given a very sensitive and heartfelt rendition with harps, fiddles, whistles and wind chimes. The end result is a tear jerking effort that would be perfect for any sad scene for any game. “Spring Lullaby” is possibly the least immediate song on the album, but that still puts it miles above the best of a lot of other albums. The song is a  grower as it does have its own hooks, it just takes a few listens to bed them in.

“Lahan” is a fast paced, light fun song that gives you a buzzing smile that then turns to anthem singing with a fantastic build up to great finish that has you cheering along with the fair at the end of it. “Mebius” is a classic song to finish on. As loving as it is beautiful, this is a Japanese vocal of “Small two of Piece’s”. The song captures all the drama and feeling and ends the album perfectly.

“Xenogears: Creid” is the kind of CD you can’t help but love. It’s a class above the rest with real emotion in the performances and extremely enchanting themes. Put simply…one of the best. Buy it now.

OverClocked Remix Releases Mega Man ~ The Robot Museum!

OverClocked Remix never ceases to amaze me. Led by Joshua Morse, the latest OCR release is an eight track mixathon from the first eight Mega Man games. What is so great about it is that its a tour de force of genres. Grab it now over at http://museum.ocremix.org. Also OCR are fundraising for Japan and please do pop over to their magfest site where plenty will be going on tomorrow.

OverClocked Remix Releases “Pokemon: The Missingno Tracks”

We love all that is OCRemix and this latest release looks like being a ball. My friends called my Jigglypuff at school as I was fat and sung all the time… well I hope that’s why anyway!!! Here’s the trailer for the release:

Nobuo Uematseu – “Final Fantasy VI Grand Finale” Review

Final Fantasy VI had some stunning pieces of music in them and the soundtrack recieved a fully orchestrated arrangment album with “Final Fantasy VI Grand Finale” where it seemed no expense was spared to make things as dramatic and bold as possible. This was the first fully orchestrated arrangement album for the Final Fantasy series and.

“Opening Theme ~ Terra” sets the scene with a beautiful arrangement of the piece. The strings and brass soar and fade with gusto and beauty while the wind instruments delicately dish us the main tune of Terra with panache. There’s additional phases to the track which all slide effortlessly into the original tune as if they’ve always belonged and the track is superb.

“Cefka” is a magical arrangement and is possibly my favouite on the album. It gives the tune an evil circus feel. Its sinister but delicious and cleverly funny with it too. It reminds me of old black and white comedy music scores. “The Mystic Forest” takes the sinister part of the previous track and works it overtime in this slightly abstract arrangement of the song that doesnt get going till 1/3rd of the way through. The use of an operatic singer echoing in the distance is genius.

“Gau” uses the harpsichord with the strings to create a very regal, delicate and whimsical arrangement thats very enjoyable to listen to and remains very faithful to the original melody until the middle section gives us an almost Celtic Moon esque middle improvisational section before returning to the song one more time.

Sadly “Milan De Chocobo” really struggles for me. In essence the 5 minute song could have ten times more effective as a 2 and a half minute piece. Stretching the chocobo song into something slow and almost scary is an original take on the theme granted, but during the middle of the song it all falls apart because the track just doesn’t seem to go anywhere and loses its way. The beginning and end sections are great, but the middle loses it for me.

“Troops On The March” is a large scale orchestration that gives off all the grandure you can possibly manage with militant drums and harsh to the ears brass instruments. “Kids Run Through The City Corner” is much like Gau earlier with strings and harpsichord giving everything they’ve got. Very chamber classical and one of those songs you’ll either love or hate.

“Blackjack” is a track that has taken literally years to grow on me. Upon first listen I thought it was messy and uncohesive. However now I actually really enjoy it as its a breath of fresh air for being relatively simple in its delivery and quite chirpy. “Relm” takes the plesentness further with a surprise inclusion of bag pipes to an orchestrated piece! It’s different and after many listens I’m still not sure if it works better than say a flute, but the rest of the song is absolutely stunning. “Mystery Train” is a daring and delightful madhouse piano and viole solo that isnt afriad to let it all go and throw it about. It pays off too with some ragged, angry white knuckle playing. This is the one track where going absolutely nuts and stucking to it actually works perfectly and it creates its own mini atmosphere to the album.

The closing track is “Aria Di Mezzo Caratterre” which is the famous opera song that rounds off the album with style, class, elegance and power all in one swoop. Svetla Krasteva’s singing is emotive and well rounded and the song gains stature as more instruments join her for a sweeping finale.

Final Fantasy VI Grand Finale has to be admired for its grand scale of its music. Some songs on here are classic adaptations and deserve bags of praise. The flip side is that a couple of the arrangements for trying to be different actually fall short by being overly different (scary chocobo?) but overall and after many years of coming back to album, I’ve grown to enjoy it more and more upno each listen. The perfect companion for any orchestra lovers or for anyone who enjoyed Final Fantasy Symphonic Suite – for everyone else it may be better to find some sample clips first before you make your choice.

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