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Game Review: Tekken Tag Tournament 2 (PS3)

Tekken 6 felt unrealised for me. I’ve always been a huge fan of the Tekken series but number six was my second least favourite only beating four. I’m so pleased to announce things are very much back to the top of their game with Tekken Tag Tournament 2 – possibly my new favourite fighter of this generation!

TTT2’s roster is massive. Pretty much every main character ever in a Tekken game is there and as alluded to by the bizarre opening CGI made up only by them, there’s more free characters on the way that were initially unlocked if you bought the game at certain stores. Free DLC is the way to do it. Well done Namco.

The beauty in TTT2 is in the balancing of its roster and the fluidity of the moves. Take Asuka and Jun. Two very similar fighters. They can string together a wonderfully complex collection of hits effortlessly. Law however can do tons of quick low power jabs and knock them flat. Then you’ve got Jack power sitting on your face. Slow, cumbersome – but oh so powerful. This isn’t anything new to fighters as its what the good ones do so well – it’s just with the massive 50+ character base, you’ve got such a choice to set your team up with. You can just play 1 on 1 if you want to but the tag mechanic is fantastic. You can use throws to get in a cheeky tag move and cause some major damage in. The controls are expertly responsive and the inclusion of breakable walls and floors in some stages also throws up some new ways to cause carnage. It’s been a pleasure finding out how I can be beaten up.

Juggling takes a real centre stage in this edition – more so than usual. Being able to keep your opponent in the air is paramount to your success. The tutorials in the form of the tongue in cheek Combot mode where you’re programming moves into the character really helps you out. You can then take the lessons learnt into Arcade mode to unlock each characters ending, survival mode to see how long you last, team battle with up an 8v8 on each team or go online.

Online features easily the most lag free fighting I’ve experienced. The net code is tighter than Tiger’s afro. You play in a VR mode while it pairs you up with an opponent, you have a very quick sync up before each round that lasts about 2 seconds and then its perfect for the bout – even when people are rated 3/5 for connection. I just wish I could win!

From what I’ve found so far, I’m utterly rubbish at this game. The AI kicks my butt. Everyone online kicks it too. Winning helps improve your online rank and there’s tons of stats per character for you to work out whom your best playing with. You also constantly earn coins to buy clothing and you can customise your characters constantly to the point where they barely look like themselves. During time attack/arcade modes you’ll battle other peoples online creations. Some of them are very comical!

Positives

~Fluid responsive controls that are second to none

~An absolutely massive roster

~Best lag free fighting I’ve had online in a game

Negatives

~I’m not winning as much as I’d like!!!

Conclusion

When you suck at a game and still absolutely love it, salute it, recommend it and shout about it from the houses – you know you’ve found a classic winner. If this game doesn’t go down as one of the top 3 brawlers of the current generation then there’s been a mis-justice in the world.

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